Schedule

UX Week takes place over 4 days. We will be offering more than 30 sessions and workshops.

UX Week 2009 takes place September 15-18, 2009.

This schedule is nearly complete. Everyone listed here is committed to speak.

Tuesday, September 15
Day 1 – The Fundamentals of User Experience

Time Event 1
8:00-9:00am Registration and Light Breakfast
9:00-9:10am Introduction | Peter Merholz
9:10-10:00am Keynote – The UX of Palm PreMatias Duarte, Director of Human Interface and User Experience, Palm
10:00-10:30am The Story of TED.Com | June Cohen, TED
10:30-11:00am Break
11:00-11:45am You Are Here: How Google Maps Keeps Innovating | Bernhard Seefeld and Elizabeth Windram, Google
11:45am-12:30pm Design for Social Good: Changemakers.net | Charlie Brown, Changemakers and Henning Fischer, Adaptive Path
12:30-2:00pm Lunch
2:00-5:00pm Workshops
The workshops listed below run concurrently. You will choose one to attend with our workshop picker. Workshop timings are still subject to change.
Good Design Faster Part I: Sketching | Led by Rachel Glaves, Adaptive Path
Be A Strategy Team of One | Led by Henning Fischer, Adaptive Path
Live, Vast and Deep: Web-native Information Visualization | Led by Tom Carden and Michal Migurski, Stamen Design
Content Strategy and User Experience | Led by Kristina Halvorson, Brain Traffic

6:00-7:30pm Reception

Wednesday, September 16
Day Two – Expression Back to top

Time Event 1
8:00-9:00 am Registration and Light Breakfast
9:00-9:10am Introduction
9:10-10:00am Keynote: Sarah Jones | in conversation with Sarah Nelson, Adaptive Path
10:00-10:30am Genevieve Bell | Intel
10:30-11:00am Break
11:00-11:20am The Wonderful World of Make Believe | Alexa Andrzejewski, Experience Designer, Adaptive Path
11:20-12:00pm Experiencing Comics | Scott McCloud, Author, Understanding Comics, Reinventing Comics, Making Comics
12:00pm-12:30pm Erin McKean | Independent Lexicographer
12:15-2:00pm Lunch
2:00-5:00pm Workshops | The workshops listed below run concurrently. You will choose one to attend.
Good Design Faster: Part II, Sketchboards | Led by Brandon Schauer, Adaptive Path
Design is Made of People | Led by Sarah B. Nelson and Julia Houck-Whitaker, Adaptive Path
What Web Designers Need To Know About Mobile Design | Led by Rachel Hinman, Adaptive Path
Designing for Large-Scale Multitouch Interfaces | Nathan Moody and Darren David, Stimulant
6:30-9:30pm Evening Event to be announced

Thursday, September 17
Day Three – Perception Back to top

Time Event 1
8:00-9:00 am Registration and Light Breakfast
9:00-9:10am Introduction
9:10-10:00am Keynote: Autism, Animals, and Design | Temple Grandin, author, animal facilities designer
10:00-10:30am Tommy Can You Hear Me? | Martyn Ware, Sonic ID
10:30-11:00am Break
11:00-11:45am Mobile Literacy: Research and Design for Emerging Markets | Adaptive Path Mobile Literacy Team
11:45am-12:30pm Taste is an Experience, too | Steve Gundrum, Mattson
12:30-2:00pm Lunch
2:00-5:00pm Workshops | The workshops listed below run concurrently. You will choose one to attend.
Repeat Session: Good Design Faster: Part II, Sketchboards | Led by Brandon Schauer, Adaptive Path
Making Things | Led by Jared Cole, Adaptive Path
Crafting Audio Experiences | Led by Noel Franus, Sonic ID
Making Thinking Tangible | Led by Todd Wilkens, Adaptive Path
6:00-7:30pm Reception TBD

Friday, September 18
Day Four – The Future of User Experience Back to top

Time Event 1
8:00-9:00 am Registration and Light Breakfast
9:00-9:10am Introduction
9:10-10:00am Keynote | to be announced
10:00-10:30am Siftables | David Merrill, Tacolab
10:30-11:00am Break
11:00-11:45am The UX of Game Design | Robin Hunicke, That Game Company
11:45-12:30pm The State of User Experience | Jesse James Garrett, Adaptive Path