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	<title>UX Week 2008</title>
	<link>http://www.uxweek.com</link>
	<description>Just another WordPress weblog</description>
	<pubDate>Sat, 10 May 2008 06:31:38 +0000</pubDate>
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		<title>Nathan Moody</title>
		<link>http://www.uxweek.com/speakers/nathan-moody</link>
		<comments>http://www.uxweek.com/speakers/nathan-moody#comments</comments>
		<pubDate>Mon, 05 May 2008 17:17:00 +0000</pubDate>
		<dc:creator>peterme</dc:creator>
		
		<category><![CDATA[Speakers]]></category>

		<guid isPermaLink="false">http://www.uxweek.com/speakers/nathan-moody</guid>
		<description><![CDATA[<img src="http://www.uxweek.com/wp-content/uploads/2008/05/nathanmoody_100.jpg" align=right>Pixels and people, media and metaphor, business and brand. This summarizes Nathan's incredibly broad creative career that spans almost every digital medium, most content delivery platforms, and most major software technologies over nearly two decades...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.uxweek.com/wp-content/uploads/2008/05/nathanmoody_200.jpg" title="nathanmoody_200.jpg"><img src="http://www.uxweek.com/wp-content/uploads/2008/05/nathanmoody_200.jpg" alt="nathanmoody_200.jpg" align="right" border="0" hspace="4" vspace="4" /></a>Design Director, Stimulant</p>
<p>Pixels and people, media and metaphor, business and brand. This summarizes Nathan&#8217;s incredibly broad creative career that spans almost every digital medium, most content delivery platforms, and most major software technologies over nearly two decades. If he has a specialty, it&#8217;s merging business needs with emerging design paradigms and rich media. He has designed award-winning interfaces, interactions, visuals, motion, and sounds for such clients as Adobe, Charles Schwab, General Motors, General Electric, Leapfrog, Microsoft, Oracle, The North Face, Timberland, and Reebok. He&#8217;s been lucky enough to collaborate with Goodby Silverstein &amp; Partners, Fluid, IDEO, John Maeda, l.inc design, Tolleson Design, Obscura Digital, and more. He is a published magazine author, book author, frequent awards judge, and speaker on matters of digital imaging, interaction design, rich media workflow, and creative process.</p>
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			<wfw:commentRss>http://www.uxweek.com/speakers/nathan-moody/feed</wfw:commentRss>
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		<item>
		<title>Darren David</title>
		<link>http://www.uxweek.com/speakers/darren-david</link>
		<comments>http://www.uxweek.com/speakers/darren-david#comments</comments>
		<pubDate>Mon, 05 May 2008 17:15:20 +0000</pubDate>
		<dc:creator>peterme</dc:creator>
		
		<category><![CDATA[Speakers]]></category>

		<guid isPermaLink="false">http://www.uxweek.com/speakers/darren-david</guid>
		<description><![CDATA[<img src="http://www.uxweek.com/wp-content/uploads/2008/05/darrendavid_100.jpg" align=right>Darren David is an award-winning pioneer in the field of RIA development, with a 13-year career in the industry. His list of firsts includes leading development for the first Flash-based online SAT preparation course, developing the first WPF-based application to be publicly deployed on Windows Vista, and engineering the UI for the world's largest multi-touch wall...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.uxweek.com/wp-content/uploads/2008/05/darrendavid_200.jpg" title="Darren David"><img src="http://www.uxweek.com/wp-content/uploads/2008/05/darrendavid_200.jpg" alt="Darren David" align="right" border="0" hspace="4" vspace="4" /></a>President + Technical Director, Stimulant.</p>
<p>Darren David is an award-winning pioneer in the field of RIA development, with a 13-year career in the industry. His list of firsts includes leading development for the first Flash-based online SAT preparation course, developing the first WPF-based application to be publicly deployed on Windows Vista, and engineering the UI for the world&#8217;s largest multi-touch wall. His interests and experiences cover a vast range of creative and technical ground, which he has brought to bear for clients such as Microsoft, General Motors, HP, The North Face, Reebok and JanSport. Darren regularly presents at industry conferences, and has served on advisory boards at both Adobe and Microsoft.</p>
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			<wfw:commentRss>http://www.uxweek.com/speakers/darren-david/feed</wfw:commentRss>
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		<item>
		<title>Our Schedule is Nearly Complete</title>
		<link>http://www.uxweek.com/announcements/our-schedule-is-nearly-complete</link>
		<comments>http://www.uxweek.com/announcements/our-schedule-is-nearly-complete#comments</comments>
		<pubDate>Thu, 24 Apr 2008 14:52:29 +0000</pubDate>
		<dc:creator>peterme</dc:creator>
		
		<category><![CDATA[Announcements]]></category>

		<guid isPermaLink="false">http://www.uxweek.com/announcements/our-schedule-is-nearly-complete</guid>
		<description><![CDATA[Take a look at the list of speakers, workshops, and the schedule. We&#8217;ve got an amazing lineup featuring leading thinkers and practitioners in user experience, speaking and teaching on essential topics in the field. From the grounded experience of Don Norman to the flights of fancy of Bruce Sterling, from designing for the Web to [...]]]></description>
			<content:encoded><![CDATA[<p>Take a look at the list of <a href="http://www.uxweek.com/speakers">speakers</a>, <a href="http://www.uxweek.com/workshops">workshops</a>, and the <a href="http://www.uxweek.com/schedule/">schedule</a>. We&#8217;ve got an amazing lineup featuring leading thinkers and practitioners in user experience, speaking and teaching on essential topics in the field. From the grounded experience of Don Norman to the flights of fancy of Bruce Sterling, from designing for the Web to designing for robots, from the sober stories of the LIVESTRONG experience to the comic flights of TheDailyShow.com, no other event covers as much ground and provides as much fun while doing it.</p>
]]></content:encoded>
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		<item>
		<title>Bruce Sterling</title>
		<link>http://www.uxweek.com/speakers/bruce-sterling</link>
		<comments>http://www.uxweek.com/speakers/bruce-sterling#comments</comments>
		<pubDate>Thu, 24 Apr 2008 00:00:33 +0000</pubDate>
		<dc:creator>peterme</dc:creator>
		
		<category><![CDATA[Speakers]]></category>

		<guid isPermaLink="false">http://www.uxweek.com/speakers/bruce-sterling</guid>
		<description><![CDATA[<img src="http://www.uxweek.com/wp-content/uploads/2008/04/bruce_sterling_100.jpg" align=right>Bruce Sterling is a science fiction author, design essayist, and Net critic. His book on product frontiers, Shaping Things, inspires designers to rethink how they approach their craft...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.uxweek.com/wp-content/uploads/2008/04/bruce_sterling_200.jpg" title="bruce_sterling_200.jpg"><img src="http://www.uxweek.com/wp-content/uploads/2008/04/bruce_sterling_200.jpg" alt="bruce_sterling_200.jpg" align="right" border="0" hspace="4" vspace="4" /></a><strong>Bruce Sterling</strong> is a science fiction author, design essayist, and Net critic. His book on product frontiers, <em>Shaping Things</em>, inspires designers to rethink how they approach their craft. His novels <em>Involution Ocean; The Artificial Kid, Schismatrix; Islands in the Net, Heavy Weather</em> influenced the cyberpunk literary movement. He co-authored with William Gibson the novel <em>The Difference Machine</em>, and is one of the founders of the Electronic Frontier Foundation. Editor of <em>Mirrorshades</em>, and co-editor of <em>The Cyberpunk Anthology</em>. Other books: <em>Zeitgeist; Distraction; Holy Fire; The Hacker Crackdown. Tomorrow is Now</em>.</p>
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			<wfw:commentRss>http://www.uxweek.com/speakers/bruce-sterling/feed</wfw:commentRss>
		</item>
		<item>
		<title>Dave Wolf</title>
		<link>http://www.uxweek.com/speakers/dave-wolf</link>
		<comments>http://www.uxweek.com/speakers/dave-wolf#comments</comments>
		<pubDate>Wed, 23 Apr 2008 21:23:55 +0000</pubDate>
		<dc:creator>peterme</dc:creator>
		
		<category><![CDATA[Speakers]]></category>

		<guid isPermaLink="false">http://www.uxweek.com/speakers/dave-wolf</guid>
		<description><![CDATA[<img src="http://www.uxweek.com/wp-content/uploads/2008/04/davewolf.jpg" align=right>Dave Wolf is Vice President of Sales and Marketing. Whether traveling around the world driving strategy and developing new business for the company or on the stump stateside talking to press, analysts and conferences, Dave delivers Cynergy's user experience thought-leadership far-and-wide...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.uxweek.com/wp-content/uploads/2008/04/davewolf.jpg" title="Dave Wolf"><img src="http://www.uxweek.com/wp-content/uploads/2008/04/davewolf.jpg" alt="Dave Wolf" align="right" border="0" hspace="4" vspace="4" /></a>Dave Wolf is Vice President of Sales and Marketing. Whether traveling around the world driving strategy and developing new business for the company or on the stump stateside talking to press, analysts and conferences, Dave delivers Cynergy&#8217;s user experience thought-leadership far-and-wide.</p>
<p>In earlier lives, he held engineering and marketing management positions at Microsoft and Sybase, where he was responsible for enterprise software development and strategy. Officially based in Cynergy&#8217;s Capitol Hill headquarters in Washington, DC he is on the road more than he is in the District, espousing Cynergy’s passion for devising incredible new ways for all of us to experience and interact with software.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.uxweek.com/speakers/dave-wolf/feed</wfw:commentRss>
		</item>
		<item>
		<title>Workshops, New for 2008</title>
		<link>http://www.uxweek.com/workshops/introducing-workshops</link>
		<comments>http://www.uxweek.com/workshops/introducing-workshops#comments</comments>
		<pubDate>Wed, 23 Apr 2008 20:20:49 +0000</pubDate>
		<dc:creator>Dan Harrelson</dc:creator>
		
		<category><![CDATA[Workshops]]></category>

		<guid isPermaLink="false">http://www.uxweek.com/workshops/introducing-workshops</guid>
		<description><![CDATA[A new feature in UX Week are 2.5-hour workshops on a variety of subjects. This allows for deeper learning than briefer presentations can provide. Some workshops will be hands-on and activity-based. Others are more facilitated discussions. All will change how you think about your work.
Workshops take place after lunch on Tuesday and Wednesday. Up to [...]]]></description>
			<content:encoded><![CDATA[<p>A new feature in UX Week are 2.5-hour workshops on a variety of subjects. This allows for deeper learning than briefer presentations can provide. Some workshops will be hands-on and activity-based. Others are more facilitated discussions. All will change how you think about your work.</p>
<p>Workshops take place after lunch on Tuesday and Wednesday. Up to seven workshops will run concurrently and you&#8217;ll choose one to attend (unless you have the magical ability to be two places at once). Closer to the conference, there will be a session-picker tool on this website where you will rank your workshop preferences as space is limited. We&#8217;ll make lots of noise when the session-picker is up and running.  The earlier your register, the more likely you&#8217;ll get your top choice.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.uxweek.com/workshops/introducing-workshops/feed</wfw:commentRss>
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		<item>
		<title>Drawing Ideas: Quick Sketching for Interaction Design</title>
		<link>http://www.uxweek.com/workshops/drawing-ideas-quick-sketching-for-interaction-design</link>
		<comments>http://www.uxweek.com/workshops/drawing-ideas-quick-sketching-for-interaction-design#comments</comments>
		<pubDate>Wed, 23 Apr 2008 20:19:25 +0000</pubDate>
		<dc:creator>peterme</dc:creator>
		
		<category><![CDATA[Workshops]]></category>

		<guid isPermaLink="false">http://www.uxweek.com/workshops/drawing-ideas-quick-sketching-for-interaction-design</guid>
		<description><![CDATA[Taught by Mark Baskinger.
The goal for this workshop is to provide clear and simple methodologies to empower people to use hand sketching (with pens and pencils) as a means of recording, sharing, and presenting ideas to others. This workshop will focus on helping you to become a more confident/better visual communicator and demonstrate quick methods [...]]]></description>
			<content:encoded><![CDATA[<p>Taught by <a href="http://www.uxweek.com/speakers/mark-baskinger">Mark Baskinger</a>.</p>
<p>The goal for this workshop is to provide clear and simple methodologies to empower people to use hand sketching (with pens and pencils) as a means of recording, sharing, and presenting ideas to others. This workshop will focus on helping you to become a more confident/better visual communicator and demonstrate quick methods to use drawing to enrich collaborative design processes.</p>
<p>The format for this fast-paced workshop will be a balanced combination of presentation and discussion with hands-on sketching and drawing. By the end you will have a broader understanding of hand-generated sketching and learn new methods that may help you to work more creatively.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.uxweek.com/workshops/drawing-ideas-quick-sketching-for-interaction-design/feed</wfw:commentRss>
		</item>
		<item>
		<title>Mark Baskinger</title>
		<link>http://www.uxweek.com/speakers/mark-baskinger</link>
		<comments>http://www.uxweek.com/speakers/mark-baskinger#comments</comments>
		<pubDate>Wed, 23 Apr 2008 20:15:37 +0000</pubDate>
		<dc:creator>peterme</dc:creator>
		
		<category><![CDATA[Speakers]]></category>

		<guid isPermaLink="false">http://www.uxweek.com/speakers/mark-baskinger</guid>
		<description><![CDATA[<img src="http://www.uxweek.com/wp-content/uploads/2008/04/mark_baskinger_100.jpg" align=right>Mark Baskinger is an Assistant Professor in the School of Design at Carnegie Mellon University. His work spans across graphic, product, interaction, and environmental design with expertise in aesthetics, semantics, semiotics and expressing information through product forms to make interaction understandable and intuitive.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.uxweek.com/wp-content/uploads/2008/04/mark_baskinger_200.jpg" alt="Mark Baskinger" align="right" border="0" hspace="4" vspace="4" />Mark Baskinger is an Assistant Professor in the School of Design at Carnegie Mellon University. His work spans across graphic, product, interaction, and environmental design with expertise in aesthetics, semantics, semiotics and expressing information through product forms to make interaction understandable and intuitive. His research focuses on how products communicate through their form language, behavior and context to inform interaction and shape user experience. He has published papers on the “language” of designed artifacts, visual “noise” in product design, tanglible interaction, and methodologies of visualization. Mark has also conducted Drawing Ideas workshops in numerous conference and business contexts, where he makes design drawing and visual thinking accessible to a broader audience and demonstrates strategies for using hand drawing methods to foster collaboration in design processes. He is currently working on a book titled “Drawing Ideas” with William Bardel, principal of Luminant Design.</p>
<p>Mark&#8217;s work has been featured in design publications and international magazines, and has been exhibited in numerous galleries and museums, including the Museum of Modern Art (New York), I-Space Gallery (Chicago), the Krannert Museum (Champaign, IL) and the Regina Gouger Miller Gallery (Carnegie Mellon University). His work is also included in the permanent art collection of the University of Illinois. He has won numerous design awards from International Design Magazine (ID) and the Industrial Designers Society of America (IDSA) and holds multiple product patents.</p>
<p>In addition to his appointment at CMU, he co-directs <a href="http://www.letterthirteen.com">The Letter Thirteen Design Agency</a>, an interdisciplinary design firm that deals in the design of products, spaces and graphic communication.</p>
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			<wfw:commentRss>http://www.uxweek.com/speakers/mark-baskinger/feed</wfw:commentRss>
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		<item>
		<title>Peter Samis</title>
		<link>http://www.uxweek.com/speakers/peter-samis</link>
		<comments>http://www.uxweek.com/speakers/peter-samis#comments</comments>
		<pubDate>Sat, 12 Apr 2008 18:33:16 +0000</pubDate>
		<dc:creator>peterme</dc:creator>
		
		<category><![CDATA[Speakers]]></category>

		<guid isPermaLink="false">http://www.uxweek.com/speakers/peter-samis</guid>
		<description><![CDATA[<img src="http://www.uxweek.com/wp-content/uploads/2008/04/peter_samis_100.jpg" align=right>Peter Samis is Associate Curator of Interpretation at the San Francisco Museum of Modern Art (SFMOMA). In 1993, he served as art historian for the first CD-ROM on modern art, and then spearheaded development of SFMOMA's Interactive Educational Technologies (IET) program...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.uxweek.com/wp-content/uploads/2008/04/peter_samis_200.jpg" title="peter_samis_200.jpg"><img src="http://www.uxweek.com/wp-content/uploads/2008/04/peter_samis_200.thumbnail.jpg" alt="peter_samis_200.jpg" align="right" border="0" hspace="4" vspace="4" /></a>Peter Samis is Associate Curator of Interpretation at the San Francisco Museum of Modern Art (SFMOMA). In 1993, he served as art historian for the first CD-ROM on modern art, and then spearheaded development of SFMOMA&#8217;s Interactive Educational Technologies (IET) program. Since then, programs produced by the IET team have received wide recognition from sources as diverse as the American Association of Museums, the Webbys, Communication Arts, and I.D. Magazine. Samis is on the governing councils of two museum-focused open source initiatives: Pachyderm 2.0 (www.pachyderm.org) and steve (www.steve.museum). Together with his team, he continues to produce innovative content for SFMOMA&#8217;s galleries, website, podcasts, and Koret Visitor Education Center.</p>
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			<wfw:commentRss>http://www.uxweek.com/speakers/peter-samis/feed</wfw:commentRss>
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		<item>
		<title>Audrey Chen</title>
		<link>http://www.uxweek.com/speakers/audrey-chen</link>
		<comments>http://www.uxweek.com/speakers/audrey-chen#comments</comments>
		<pubDate>Sat, 12 Apr 2008 17:58:23 +0000</pubDate>
		<dc:creator>peterme</dc:creator>
		
		<category><![CDATA[Speakers]]></category>

		<guid isPermaLink="false">http://www.uxweek.com/speakers/audrey-chen</guid>
		<description><![CDATA[<img src="http://www.uxweek.com/wp-content/uploads/2008/04/audreychen_100.jpg" align=right>Audrey Chen is the Senior Information Architect at Comedy Central where she led the IA for sites such as TheDailyShow.com, SouthParkStudios.com's full episode player and ComedyCentral.com...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.uxweek.com/wp-content/uploads/2008/04/audreychen_200.jpg" title="Audrey Chen"><img src="http://www.uxweek.com/wp-content/uploads/2008/04/audreychen_200.jpg" alt="Audrey Chen" align="right" border="0" hspace="4" vspace="4" /></a>Audrey Chen is the Senior Information Architect at Comedy Central where she led the IA for sites such as TheDailyShow.com, SouthParkStudios.com&#8217;s full episode player and  ComedyCentral.com.   She teaches at Parsons School of Design, received her Masters from the Interactive Telecommunications Program (ITP) at New York University and has a background in math, graphic design and flash.   As the founder of the IA department at Comedy Central, she tries to create useful experiences at for as many people as possible.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.uxweek.com/speakers/audrey-chen/feed</wfw:commentRss>
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